A L E X   N E G R E T E

Automates per-show Nuke environment configuration — read paths, write paths, and colour management from a single config file. Removes the manual setup step at the start of every project.

Python · Nuke

One-click multipass export from Maya with auto-generated Nuke comp networks for each render layer. Cuts the hand-off between lighting and comp to near zero.

Python · Maya · Nuke

Validates, cleans, and publishes geometry from Maya into the asset pipeline with metadata baked in. Enforces naming conventions and UV requirements before anything reaches the server.

Python · Maya

PySide2 panel that adds physics-based secondary motion to any object. Frequency, amplitude, and damping controls let animators dial in the feel without touching the graph editor.

Python · PySide2 · Maya

Batch-rename nodes and file paths across a Maya scene using prefix, suffix, and search-replace rules. Keeps naming consistent across every department hand-off.

Python · Maya

Custom scorer hardware and firmware — combines physical I/O with a production-facing software interface. Built for a live-event production context where off-the-shelf solutions didn't exist.

Python · Hardware · Firmware

Production Coordinator with 4+ years coordinating teams, managing large asset libraries, providing administrative support, and navigating new tools quickly in fast-paced environments. Driven to grow in gaming and learn from the best producers and game developers in the world.

Community Moderator & Live Events Coordinator

The Rookies

  • Cultivate and scale a 3,800+ member Discord community, moderating content and producing live-streamed content for the Rookies Live platform.
  • Coordinate logistics and setups for recurring broadcast sessions with external guests.
Key Production Assistant & Coordinator

Bindery / NuBoom (Freelance)

  • Managed 200+ digital and print assets, oversaw file transfer, tracked assets, and archived art assets.
  • Coordinated commercial shoots for Sephora, UCLA, and independent artists — logistics, scheduling, call sheets, shot lists, and travel and expense coordination for executives.
  • Captured and distributed meeting agendas and production notes to department heads.
Technical Pipeline Artist & Compositing Lead

Studio X

  • Facilitated communication with compositor leads and producers to increase efficiency and resolve bottlenecks.
  • Guided compositors and tracked progress in ShotGrid, escalating concerns and implementing solutions to ensure delivery on time and on budget.
  • Diagnosed and resolved script errors and shot kickbacks under tight deadlines in a 10+ person production environment.
Production Assistant

Oddbot Inc.

  • Migrated 500+ art department assets from a pilot database into FileMaker for series production, creating a reliable and searchable archive.
  • Assembled daily production packets and presentations for executives and overseas studios.
Financial Aid Assistant

Columbia College Hollywood

  • Maintained confidential student records and ensured accurate documentation for FAFSA applications and financial aid reviews.
  • Reviewed and audited application documents for errors, supporting compliance and student outcomes.
Project Mgmt Excel, Google Workspace, Slack, ShotGrid, Jira, Notion, Microsoft Office, FileMaker, Movie Magic Budgeting
Creative Tools Final Draft, Storyboard Pro, Photoshop, Maya, Nuke, Substance, After Effects, Premiere, Blender
Strengths Production Operations, Scheduling, Budget Tracking, Quality Control, Asset Management, Communication, Attention to Detail
Languages English, Spanish
M.A., Visual Effects & Animation

Academy of Art University

B.F.A., Cinematography and Film Directing

Columbia College Hollywood

Adobe Substance Student Ambassador (2025)
Group Effort Initiative (2022 – present)
LatinX in Animation (2019 – present)
Asians in Animation (2021 – present)
SIGGRAPH (2020 – present)

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Alex Negrete Portrait

About

I'm Alex Negrete — a TA/TD, Production Coordinator, and Environment Artist. My background spans live-action and CG workflows, from asset management and pipeline development through to final comp.

I specialize in the connective tissue of a production: the tools and project structures that let artists move work cleanly across departments without friction.

Compositing lead on feature and short films, part of the second cohort of Substance Ambassadors by Adobe, and experienced in coordinating commercial productions for clients including Sephora and UCLA.

Always looking for the next problem an artist shouldn't have to solve twice.

Proficiencies

3D / VFX

MayaNukeHoudiniBlenderUnreal EngineSubstanceRendermanArnoldAfter EffectsPremiere

Pipeline & Production

PythonPySide2ShotGridJiraNotionFileMakerGoogle WorkspaceMovie Magic

Languages

EnglishSpanish

Contact

ArtStationalexnegrete ↗